﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RuneMasterWin8.Entities.GameRecord
{
    public class StringBoolDic
    {
        public StringBoolDic()
        {
            Keys = new List<string>();
            Values = new List<bool>();
        }

        public List<string> Keys { get; set; }

        public List<bool> Values { get; set; }

        public void Add(string key, bool value)
        {
            Keys.Add(key);
            Values.Add(value);
        }
    }
}
